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Unity3D - Graph Editor








Graph Editor is a plugin for Unity3D that allows quickly setting up graph datasets for use in event based systems such as AI Path finding, Decision Trees, etc. Graph Editor supports your standard event notification and delegation system while also allowing a custom interface for running algorithms against the graph dataset. Dijkstra's algorithm for shortest path is included by default, other algorithms may be written by creating a custom algorith delegate function and passing that into the Graph object.

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